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Expo
Student Arcade
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School-Oriented Projects
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Indie Showcase
11th Hour Hero by Joshua Angeley / Angeley Studios
One hour. Infinite trials. Gather your friends, choose your powers, and prepare for a final battle to decide the fate of the world. 11th Hour Hero is a multiplayer roguelike FPS where every choice in a shifting, procedural ship determines whether you rise in glory, or fall into defeat.
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Another Life by Sync Games
Another Life is a choice-driven visual novel that blends cinematic storytelling, emotional decision-making, and interactive gameplay. Players shape their destiny through branching paths, dynamic relationships, and a dual-protagonist narrative that explores loyalty, identity, and consequence in a futuristic world.
View this game on itch.io
AvantBeetle by AvantBeetle
Exhibitions of experimental and alternative videogames from all over the world that try to push the boundaries of video games as an artistic medium.
View this game on their website
CONTRAXIS by Studio IFX
Contraxis is a fast-paced 2.5D arcade action game where you trace, capture, and command escaped prisoners in the prison city of Axis. Master quick reflexes, summon assists, and survive escalating bosses to chase the highest score.
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Draw the Cup! by Saidan Games
Draw the cup is an introspective horror comedy drawing game. Inspired by the pain we endure in the pursuit of passion. (More on store page!)
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Elemensional Rift by NR, utd
Up to four players playing simultaneously to create a true battlefield of chaos. Simplistic gameplay to pick up but plenty of ingredients to strategize around and master.
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Foddia by Team Backrow Games
Foddia is a 2D-Platformer inspired by Getting Over It. Swing on ropes, make long jumps across chasms, and climb your way to the top of the Foddian Mountain.
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HOVERDRIVE by 1-bit lime
A vehicle platformer! Jump, Boost, Drift, and HOVERDRIVE through gravity-defying levels!
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Imagine We Were Human: A Vine Moss Compilation by Vine Moss Games
Imagine We Were Human is a compilation of 12 literary games made in 12 months. Each of the 12 VM Games should feel unique in its presentation, design, and narrative while piecing together the human experiences that tether together each and every one of us across space, cultures, histories, and experiences.
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IsoMetro by Grimesoft LLC
Tile-based city builder combining an old-school aesthetic with a new-school simulation engine.
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LIFE Reimagined by Life Reimagined Coalition
LIFE Reimagined is a cooperative, storytelling board game where players work together
to achieve social and climate justice (using a Doughnut Economics model) -
in the nick of time - without burning out! We hope to facilitate the needed IRL transition.
View this game's LinkTree
MEATGUN by candyhen127
MEATGUN is a top-down roguelike shooter where your ammunition is edible. Shoot meat, eat meat, and collect various items to get stronger as you delve into an abandoned research facility overrun with mutant vegetables.
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Neon Striker by Zeno's Adventure Team
Configure the weaponry on your ship to blast away enemies as you navigate through swarms of bullets and space battles. Each ship has unique customization options and playstyles.
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One Million Buttons by MooCow Games
A game where there are one million buttons, and only one is the correct button. The player explores a sprawling maze of unique rooms, clicking on buttons until they win.
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Scuttle by Altered Self Games
​Scuttle is a visually stunning high-speed 3D platformer infused with rhythm game elements. Control Rio the crab on a musical journey, gaining speed by hitting notes on beat and racing across vibrant, beach-themed environments.
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Sheperd's Sin by Studio Dead Channel
By day, the grand old house shifts and shudders as if though alive. The six other residents gather in its lounges and parlors, sipping tea, squabbling over rooms, and faking civility. They laugh, they bicker, and they carry on as though nothing festers within these walls. When night falls, their facades rot away. They twist into monstrous embodiments of malice, each one a reflection of the seven deadly sins.
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The Haunting of Haggerty Mansion by TinyMakesStuff
The Haunting of Haggerty Mansion is a 2-4 player rougelike board game where a group of wizards have to make it through 5 randomly generated floors of a mansion filled with ghosts.
View this game on itch.io
The Last Broadcast: Archivist by Mossman Games
Step into the role of an archivist trying to survive the horrors of their desk job.
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The Secrets We Grow by BLUEMODE Games
Guide I.R.I.S., a gardening robot lost to time, to unearth the secrets of her overgrown world. Solve plant-based puzzles using your water spout, and untangle events through environmental storytelling, in this atmospheric journey.
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VAIL by AEXLAB/Georgia Tech External Reality Club
VAIL is a top VR multiplayer shooter, whom a gatech student works on. Various GTXR projects include research, Hadopelagic made by VGDev members, and the mixed reality Office Chairiot Jousting game.
View this game on Meta
Venison County by Holly Oyster
​Grab your sawed-off, cast some sigils, and face the never ending nightmare head on in Venison County. Blast your old neighbors into undead venison giblets, master weapon specific active reloads, and limitlessly combine slain cultists' sigils for their sinful buffs (if you can withstand God's wrath).
View this game on Steam
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